Unfortunately for the Alpini this happened to be the steppe land in the vicinity of Stalingrad. To visualise this territory in the Winter of 1942 it is necessary to imagine a vast featureless expanse. Then imagine several more vast featureless expanses and stitch them together, cover the lot with snow and add a couple of million vengeful, heavily armed Russians. See that small black dot somewhere in the middle? That's the Alpini.
The Italians had watched with polite curiosity while the Red Army had destroyed the Romanian and Hungarian armies on their flanks and then had just enough time to take a deep breath before the tide flooded over them as well. For those who inexplicably survived the initial onslaught there was the choice between surrendering to the Russians or trudging on foot through the Russian steppe in the middle of a Russian Winter surrounded by battle hungry soldiers who were, yes, Russian in the hopes of making it back to wherever their German allies had managed to patch a front line back together.
In January 1943 some of the exponents of Option B staggered into the village of Chertkovo where a mixed German/Italian garrison was not exactly pleased to suddenly become the centre of Soviet attention. This is ASL scenario AP19, Winter of Their Discontent. Here I shall command the Axis forces as they attempt to hold off an onrushing Soviet horde determined to serve them with an eviction notice. Ivan Kent will command the aforementioned evictors. The winner would be the one with the greatest number of victory points at the end. Victory points were awarded one per building hex (giving a total of approximately eighty to be won) in addition to the usual points for killing enemies. Additionally the Axis (me) could purchase reinforcing units at the price of conceding victory points in exchange. It was mandatory to purchase at least fifteen points worth. Conversely the Soviets (Ivan) could concede some victory points for the opportunity to permit some of their forces to enter on the north (right) flank thus opening up the possibility of cutting off and surrounding the defenders. The end result of all this buggering around was that it was very difficult to figure out who was winning at any given stage without more mathematics than I'm usually capable of applying.
My at start force wasn't terribly impressive, a mixed bag of twelve Italian squads ranging from elite (adequate) to conscript (wretched), two German manned 50L anti tank guns, an Italian 75mm antiaircraft gun (but now to be used against tanks) plus a heavy machine gun a few officers and a couple of Soviet antitank rifles they picked up at a garage sale somewhere along their retreat. Ivan had a force of fifteen squads (four elite and eleven first line), a pair of medium machine guns, a couple more antitank rifles and some pretty good officers. He also had five tanks, three T-34s and a pair of smaller but not to be sneezed at T-70s.
My plan was as follows; Ivan's force was impressive but he got no reinforcements. What he started with was all he had. I spent up big on reinforcements (sacrificing lots of victory points to do so) to gain six extra German squads, three Italian squads and two PzIVF2 tanks. This reckless expenditure handed Ivan a distinct advantage but it meant that if my at start force could somehow hang on then my reinforcements would provide sufficient strength to push back his now (hopefully) depleted force. Of course that meant that my initial forces would have to weather the storm and somehow protect the reinforcement area.
The playing area was effectively divided into two zones. In the left and centre a line of stone buildings behind a road formed an natural barrier and I placed the bulk of my infantry, the hmg and both 50L guns in these buildings. Ahead of this line a handful of conscripts formed speedbumps so that Ivan would hopefully have to take a little time to get through them. The right was the danger area in my opinion. Here there were only a spattering of largely wooden buildings, a little forest and scrub and behind that clear firing zones to my reinforcement area. To protect this I placed squads in a couple of likely buildings, hid an elite half squad (with an atr) in the woods and hid the 75mm (the only gun I possessed which had a good chance of taking out the T-34s) in some adjacent scrubland. Another squad with an officer and lmg were placed close enough to reinforce should that become necessary. It became necessary immediately. Below is a rather blurry picture of my intial deployment, apologies for the quality, I suck.
OK, Ivan sets up on the right of the picture (which I can't rotate for some reason) stone buildings are at the top, vulnerable right flank is at the bottom |
But the bloodshed didn't end there. Desperately get my 75mm back in action I moved up my sole reserve in this area, a squad, leader and lmg and plunged into the melee. Naturally after my heroics with the guncrew alone this massive force couldn't hurt a hair on Ivan's head. Ivan rendered the entire business moot when the immobilised tank swung its gun around and slaughtered everybody in the hex including his own men. Under fire from another tank and Ivan's surviving infantry my elite halfsquad finally succumbed but Ivan's attack was looking decidedly dusty and it looked even worse when one of his mobile tanks broke its main armament. Perhaps for this reason he largely abandoned the right flank and used the two mobile T-34s to assist his infantry in clearing up my outlying defenders before aiming at the buildings on my left. Below is a slightly better picture of the struggle on the right.
Broken guns, immobilised tanks and melees. The concealed stack near the melee would soon plunge in to its death. |
While the opening two turns were a welter of blood and metal on the right the action on the left was somewhat understated. Ivan had about eight squads here plus a pair of medium machine guns and his two T-70 tanks but he also knew he was facing an as yet unbroken defensive line hidden in stone buildings. He hastened slowly, picking off a couple of outlying defenders and gradually working his way forward to the road from where he could fire on my troops. His attempt to support them with a T-70 came to an end when it drove into the line of sight of one of my 50L guns which blew it up in a spectacular ball of flame and smoke. Despite this and the occasional broken squad he managed to get the bulk of his force into jump off positions for a major assault unharmed. Over on the right his tank assisted infantry had cleared out most of the rest of my speedbumps (although one conscript squad proved remarkably resilient) and now they (and the tanks) were threatening the right of my building line.
A word about our dice rolling before we go any further. Spread across the game both Ivan's and my dice were average. Which is to say we rolled either four, three, snakeeyes or eleven or twelve for pretty much every roll. There were so many snipers going off it sounded like volley fire and the only way we managed to avoid triggering the snipers was when we broke our own weapons. There was one turn when the bulk of the action consisted of our forces throwing bits of malfunctioning support weapon at each other.
Despite this Ivan had started to get a stranglehold on my building defensive line. He was pushing from the right (malfunctioning tank armament permitting) and was bulking up on the left, which is when I managed to break my heavy machine gun twice in the course of two turns. Ivan responded by breaking the main armament of both his mobile T-34s (he did repair one of them). His other T-70 turned up to help and was promptly destroyed by my other 50L although it had to reveal itself adjacent to a T-34 to do so. Life expectancy, poor.
Now however my reinforcements were coming on in strength and rolling towards the battlefield. Seeing the need for a quick ending Ivan took his heart in his hands and dashed a group of squads across the road into the teeth of a squad and lmg stack I had positioned for this occurrence. Naturally I simultaneously cowered and broke the lmg and suddenly Ivan was around both my flanks. The grinding down of my defences could truly begin but alas (for Ivan, I was quite chuffed) it had come just too late. My reinforcements were now on the edge of the battlefield and with them were the PzIVs. His left flankers beat up my defenders and grabbed a couple more buildings but were then shot to bits by a combination of tank and infantry fire. Over on the right where he had been positioned to take some more ground I sneaked my other tank up behind a T-34 and destroyed it from the rear. With, heavy casualties to his infantry, his only mobile tank bereft of main armament and a sea of Italian and German arms and legs to wade through Ivan conceded. He could have fought on and stretched the game out for a turn or two but barring ridiculous luck (of which we had both had too much to expect any more) I would be able to roll over the top of him and regain my lost buildings.
Much thanks to Ivan for the game which was genuinely exciting with so many twists in fortune it seemed like a soap opera with bullets (I must pitch that to HBO) and a rare victory for me.
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